Axioms: Wisdom of the Past

Sometimes the most important lessons come from the words of the past. The following are taught by Medicine Cats and each is attributed to a cat of the past and considered a valuable piece of knowledge that supersedes clan affiliation. Most are ancient and have been passed down from the days of the splitting. Some from before then.


Substitution

Substitution is the Medicine Cat’s greatest tool. Never just memorize a mixture, instead make sure that you know what each part does. This way if you have a shortage or a cat who isn’t experience a symptom something treats you can alter the mix so that it will better treat that individual case of whatever the illness is.

Quickstep of ShadowClan

Coughs

cough is never just a cough. What’s best for one cough is not necessarily the best for another cough. Diagnose the type of cough carefully and treat just as carefully. But don’t spend so much time on the diagnosis that the one cough becomes another. Treat the problem quickly and accurately.

Treeclimber of RiverClan

Untreated, Green-leaf’s cough becomes Leaf-bare’s death.

Reoc of TigerClan

Details

Not all plants are drastically different from each other. Some are practically identical, but with much different properties. Remember to look for the details to tell which plant is which. It could save a life.

Farsight of ThunderClan

Details save lives, inattention takes them

Cwen of LionClan

Bedside Manner

Bedside manner is a critical part of the process of treating a patient. If the Medicine Cat cannot inspire confidence in the patient instructions will not be followed and treatment will be rendered less effective.


The following tips are suggested to be followed while dealing with patients:

  • Calm: It is recommended that a Medicine Cat conduct themselves calmly. Even in an emergency a sense of calm is required even as a cat works quickly to do their work. If a Medicine Cat appears panicked then the patient will quickly join them in that emotion.
  • Firm: A Medicine Cat must be firm enough for it to be understood that the instructions they give are not optional and must be followed to the letter. Wavering can lead to cats deciding that it’s not worth eating a foul tasting medicine or resting as long as recovery requires.
  • Confident: A Medicine Cat must be confident in the treatments they give and trust in the training they have received from their Mentor. Failure to display confidence will lead to the lack of confidence in the medicine cat. Without confidence medicines can loose effectiveness and patients can fair to recover.
  • Honest: It is unwise for a medicine cat to lie to their patients. If patients begin to feel they cannot trust their medicine cat it can effect how they react to suggested treatments and may lead to them not following instructions they are given.
  • Clear: A Medicine Cat must be able to give clear and concise instructions to a patient. Failure to clearly explain one-self can lead to instructions followed wrongly or a cat convinced they’re near death when simple treatments will put them right.

Warrior Training – Intermediate

The Intermediate Period of training a mentor should be working to establish their apprentice’s more advanced skills and begin refining them into a cat that will become a full warrior. The mentor should take into account their apprentices actual abilities, not just their age, when deciding which level of training is suitable for their apprentice.

This period typically encompasses the 3rd and 4th moons of training, and are geared towards refining hunting skills and building the foundations for a full fledged fighting warrior. A young cat should be expected to be completing the intermediate training during their 10th moon.

Any files marked with ^ are currently unfinished.


Intermediate Level Apprentice’s Responsibilities

  • Clear dirty bedding from elder’s den, sick den, nursery, and any other den at the request of the Medicine cat, Leader, Deputy, Senior Warriors or Mentor and replace with fresh.
  • Run errands for Deputy, Leader, Medicine Cat, Senior Warriors or Mentor as needed.
  • Fetch and Carry for the Elders, injured and sick cats.
  • Hunt to provide for the elders and medicine cats.
  • Join hunting patrols to perfect hunting skills and gain experience
  • Standing sentry over camp as assigned.

The apprentices of this age group are now of an age where they should be well able to manage on a hunting patrol. Towards the end of this period of training they should be ready (or nearing ready) to start joining border patrols.

Intermediate Hunting Training

Practical Hunting

The apprentice is expected to refine hunting skills on their own, and under the tutelage of their mentor, through practical application and the tasks such as providing food for the queens and elders. This might also include being sent on Hunting Patrols with older cats.

Clan Specific Strategies

The apprentice, having mastered basics, can begin to learn the specific strategies of their clan, including where to find things and how to best hunt the specific terrains the clan possess.

^ Special Hunting Techniques ^

The apprentice, understanding the ways to use the various terrain and places the clan is in possession of, might also learn the various specialized hunting styles that are employed to hunt certain types of creature.

Intermediate Hunting Tactics ^

The next collection of hunting tactics should be taught to the apprentice. In addition some already taught tactics can be expanded on for species of particular value and complexity, or specific types of that type of prey.

Seasonal Hunting

The territories of the clans are subject to the whims of Mother Nature. Each moon leads the cats to shift and adapt. A warrior must be ready for these changes and prepared for there ever changing run of prey in their territory.


Intermediate Battle Training

Strikes, Attacks, & Blocks

The art of striking, attacking, and blocking must be mastered.

Basic Practical Combat

The apprentice should be entered into ‘soft paws’ (claws sheathed) training bouts in safe conditions geared towards helping the apprentice manage to apply the strikes, attacks and blocks of other lessons.


Advanced Study of the Warriors Code

Lessons on the application of the code in life, and it’s ramifications in later life and as a warrior through discussion and instruction.


Beginning Warrior Code Studies

A quick note: Various cats have different opinions on certain points, and small changes in interpretation can radically change the perceived meanings of things. This document reflects the most typical way to interpret the code.


Beginner’s Study of the Warrior Code

Given that it is, in essence, the law that guides Clan life itself, knowing and understanding the warrior code is considered absolutely imperative for an apprentice to learn, and is taught as early as possible.

There are four codes in the Warrior Code, and they can be described as follows:

  • The Warrior’s Code – a code that dictates the rules and obligations of Clan life in general
  • The Mentor’s Code – a code that describes the training of apprentices and requirements for graduation
  • The Leader’s Code – a code defining the naming and duties of leaders and deputies
  • The Medicine Cat’s Code – a code dictating the behavior and duties of a medicine cat, and some duties of other cats in relation to medicine cats

Apprentices are expected to know and understand all parts of the code. At assessments, they will be expected to have the codes memorized and understand all their key points. If an apprentice does not fulfill either requirement, even if they excel in all other aspects of training, they will have an extremely low chance of being permitted to graduate. 

However, in some cases, there is some leniency. With the exception of the MCA, apprentices may be graded less severely on memorization of the Medicine Cat’s code. Their knowledge may be considered acceptable to instead simply understand the key points rather than have it completely memorized. Medicine Cat Apprentices, however, will most likely be strictly evaluated on all parts of the code.

The Warrior Code may be viewed in its entirety here.


The Key Elements of the Codes

The Warrior’s Code

The First Stanza

  • A warrior must always walk according to StarClan’s will
  • If a cat does not believe in StarClan, they cannot be a warrior

The Second Stanza

  • The Clan is a warrior’s highest priority
  • A warrior must be willing to give their life in service to their Clan
  • While a warrior may have friends and family, their loyalty to their Clan takes precedence

The Third Stanza

  • All Clan cats of all Clans should be treated with respect
  • Warriors are not permitted to attack kits or let them suffer
  • Warriors are not permitted to attack medicine cats

The Fourth Stanza

  • Each Clan must protect their own territory so they may hunt on it
  • A warrior may not cross and hunt on another Clan’s territory
  • Borders must be patrolled and maintained daily by all Clans

The Fifth Stanza

  • Prey is a gift from StarClan and should not be hunted or used wastefully
  • Food goes to Clanmembers in most need of it first, such as queens, elders, kits and the medicine cat
  • Only after these groups are fed is a warrior allowed to eat

The Sixth Stanza

  • A warrior is not allowed to kill in cold blood unless the other cat is a traitor to the warrior code, or the death is necessary to protect other cats
  • A warrior is not allowed to follow any part of the life of a kitty pet

The Mentor’s Code

The First Stanza

  • A mentor passes on all the knowledge that they possess to their apprentice

The Second Stanza

  • The first thing an apprentice must learn is the layout and borders of their Clan’s territory
  • They must grow to be completely familiar with the territory in order to hunt on it and defend it

The Third Stanza

  • The second thing an apprentice must learn is how to hunt
  • It is the apprentices duty in particular to hunt for those who need food most, and cannot eat until queens, kits, and elders are fed

The Fourth Stanza

  • The last thing an apprentice must learn is how to fight
  • They must learn restraint in battle and must be ready to give up their lives for their Clan

The Fifth Stanza

  • An apprentice must go to at least one Gathering during their apprenticeship
  • An apprentice must go on a journey to see Mothermouth with their own eyes at least once during their apprenticeship
  • An apprentice may graduate only after all these things have been accomplished

The Leader’s Code

The First Stanza

  • A Clan must always have a leader to guide it, accepted by StarClan

The Second Stanza

  • All leaders must have a deputy to help the leader run the Clan
  • If a deputy retires or is removed from their position somehow, a new one must be named by Moonhigh

The Third Stanza

  • If a leader dies, a senior warrior is chosen to take over the deputy’s position
  • A new leader will be given nine lives and their new name as part of StarClan’s acceptance of their new position
  • These lives shall be spent in service to the Clan

The Fourth Stanza

  • Every full moon when the moon is visible, all the Clans shall meet under a truce
  • At this truce, the Clan Leader will give the other Clans any news of note that has happened to their Clan

The Fifth Stanza

  • A Clan leader oversees and performs all rituals that cause a change in name or rank

The Medicine Cat’s Code

The First Stanza

  • Medicine cats, while their greatest loyalty is to StarClan, must also remain loyal to the Clan they serve

The Second Stanza

  • Kits who choose to follow the path of a medicine cat must first get StarClan’s approval by journeying to Mothermouth at a medicine cat’s meeting
  • Once the apprentice is approved, the Clan’s leader will then give it a new name that they will have while they learn the art of a medicine cat

The Third Stanza

  • Once a medicine cat apprentice is ready to graduate, they must again be tested and approved by StarClan at a medicine cat’s meeting
  • After they are approved again, they will be given their adult name
  • If a Clan has more than one medicine cat, the older one and younger one will work together; There does not have to be only one medicine cat

The Fourth Stanza

  • Medicine cats are not to be harmed by other Clan cats
  • When medicine cats journey to the Moonstone, they are not allowed to eat on their journey
  • Neither are medicine cats allowed to attack other cats on this journey 

The Fifth Stanza

  • On the waxing half-moon (a week before the Gathering) medicine cats must journey to the Moonstone for a meeting with the other medicine cats and to commune with StarClan
  • No Clan cats may interfere with this journey

The Sixth Stanza

  • A medicine cat’s Clan becomes their highest priority when they take up the position, and they must treat all members of the Clan with love and care
  • A medicine cat is not allowed to have kits, so they will not put their blood children before other members of the Clan

Field Medicine

Every warrior, for the safety of themselves and others, should know at least the basic treatments for common wounds.

DISCLAIMER: The information provided herein is in relation to a role playing game based on a fictional book series. None of the information provided herein should be used to treat yourself or your pets. Please consult someone trained in first aid, Human Medicine, Veterinary Medicine, or another appropriate professional before attempting to treat a living creature.

Cuts, Scrapes, & Lacerations

Cuts, scrapes and other lacerations are amongst the most common injuries that a warrior will receive. It is not feasible for a grown warrior to flee back to the medicine cat every time they bleed like a hungry kit wailing for its mother.

Treatment

  1. Staunch Any Severe Bleeding
    • If bleeding cannot be halted, send immediately for the Medicine Cat while attempting to control the bleeding.
    • If bleeding is mild or easily stopped, proceed to the next step.
  2. Clean the wound
    • If light cleaning fails to cleanse the wound, bandage with mouse fluff and report immediately to a Medicine Cat.
    • If light cleaning removes any debris, or there is no debris, proceed to the next step.
  3. (If Possible) Treat with an Antibacterial Substance
    • If available chew and apply an antibacterial substance as a poultice, then Proceed to the next step.
    • If such a substance is unavailable, proceed to the next step.
  4. (If Possible / Required) Bandage the Wound
    • If all bleeding is stopped and seems unlikely to resume, do not bandage.
    • If bleeding resumes at any time re-clean and bandage the wound. Report to an MC as soon as possible.
    • If the wound is likely to be contaminated with dirt or a similar material, bandage it.

Substances to Know

  • Mouse Fluff – Used to staunch bleeding. (CoSC does not acknowledge the Cobweb as a useful substance)
  • Marigold Petals – Used in Antibacterial Poultices
  • Borage Leaves – Used in Antibacterial Poultices

Puncture Wounds

Due to the nature of the cats world puncture wounds are rather common injuries that can lay infection deep within the body of a cat. Good treatment to such wounds will prevent the worst of infections and help encourage healing of these potentially dangerous wounds.

Treatment

  1. Access the wound
    • If the puncturing object is still in the wound, do not remove and send immediately for the Medicine Cat while keeping the injured cat still and comfortable.
    • If the puncturing object is no longer in the wound, proceed to the next step.
  2. Staunch Any Severe Bleeding
    • If bleeding cannot be halted, send immediately for the Medicine Cat while attempting to control the bleeding.
    • If the bleeding is mild or easily stopped, proceed to the next step.
  3. Clean the wound (preferably in running water)
    • If light cleaning fails to cleanse the wound, bandage with cobwebs and report immediately to a Medicine Cat.
    • If light cleaning removes any debris, or there is no debris, proceed to the next step.
  4. (If Possible) Treat with an Antibacterial Substance
    • If available chew and apply an antibacterial substance as a poultice, then Proceed to the next step.
    • If such a substance is unavailable, proceed to the next step.
  5. Bandage the Wound
    • If bleeding resumes at any time re-clean and bandage the wound. Report to an MC as soon as possible.
    • If materials for bandaging are not close at paw report immediately to a Medicine Cat.

Substances to Know


Broken Bones

Warriors face a danger of broken bones, particularaly due to the uneven terrain or facing larger enemies such as dogs. Good treatment in the field can take a broken leg from being a career ending injury into a minor disability or a short term annoyance.

Treatment

  1. Access the wound
    • If the wound is “open” (the skin is broken) use the instructions in section 2
    • If the wound is “closed” (the skin is not broken) use the instructions in section 3
  2. Treat an “Open” break
    1. Do all that is possible to reduce bleeding and keep the victim comfortable
    2. Send immediately for a medicine cat (if Possible), but do not leave the victim alone. Stop as this step is a Medicine Cat is coming, it is best to leave the setting of broken bones to a trained cat.
    3. If the victim and the helper are the only cats involved, the helper should attempt to set the bone by pulling the paw end of the limb away from the body until the bones align.
      • Proceed to treat the open wound as you would in accordance with that field medicine.
    4. Once the cat is comfortable and stable and it has not already been done, fetch a medicine cat while keeping the victim as still as possible.
  3. Treat a “Closed” break
    1. Immobilize the limb by keeping the victim as still as possible & access the break
      • If the break is sever, keep the cat immobile and fetch a medicine cat
      • If the break is minor (some mobility is maintained in the limb, there is very little ‘grinding’, ect) take the cat immediately to the Medicine Cat.

Reporting

Reporting is an essential skill for a warrior, particularly ones like senior warriors who will spend a great deal of their time leading patrols. Information needs to be giving succinctly and clearly to the leader or deputy. Accurate information is essential, and a warrior should report exactly what the see, hear or smell without making assumptions. Information should be sorted by importance and relevance, so decisions can be made and action (if deemed necessary) taken as efficiently as possible.


A Typical Patrol Report

A Patrol Report should be made with the Deputy, Leader, or Cat on Sentry Duty (who would then relay the report to Leader or Deputy when they return) when a cat returns from a Patrol. The Senior Warrior or assigned patrol leader should be the one to make the report.

  • Vital Report
    The most important observations and discoveries are reported first, things that could represent a huge potential (and often dangerous) impact on the Clan, and will need to be dealt with as soon as possible. Examples include unusual and/or suspicious activity of Twolegs, the presence of a predator or a dangerous rogue, or strong evidence of an enemy Clan’s presence within the borders. 
  • Normal Information
    The basic information of a report is based on the purpose of the patrol. This information should be organized so that details relating to the patrol is presented first, followed by any other information of note. A border patrol will be focusing on suspicious behavior on the part of enemy Clans, Twoleg and rogue activity, and other conditions around the territory that might be of importance to the Clan, such as a flood.
  • Trivial Information/Speculation
    If the evidence is weak or inconclusive, or is not likely to be of any major importance to the Clan, it should be left until last so the deputy or leader will not be confused into giving it more importance or priority than it may necessarily deserve. It instead leaves them to decide whether the report merits any further investigation.

A Typical Hunting Report

A Hunting Patrol Report should be made following the return of a hunting patrol to the Deputy, Leader or Sentry (who would then relay the report to the Leader or Deputy on their return) when a cat returns from a hunting patrol. The Senior Warrior or assigned patrol leader should be the one to make a report. Unofficial/Non-assigned patrols should only make reports if they have significant news to make others aware of.

  • Hunt Results
    The amount of prey collected should be reported. Also reported should be the difficulty in finding that prey, so that the Deputy can use that information to ensure that the proper number of patrols are sent out the next day to provide the clan with needed food.
  • Significant Observations
    Any observations made by the hunting party should be reported. This would include predator sign, strange actives, signs of border crossings and the like. Also included should be any sightings, even casual encounters across the border, of any cats from other clans or from beyond the clans.
  • Other Observations
    Any unimportant observations that the hunting party feels might benefit the leader/deputy or make more sense to a cat with a broader view of goings on should also be included. This might be things like noticing an area the patrol passed through seems richer than the one they were assigned to hunt or the like.

Scenting & Tracking

create

WARNING

This page is current in editing and new content will come shortly.
Please excuse the construction!

Scenting and Tracking are fundamental warrior skills. Without the ability to track predator and prey based on scent no cat is fit to bear the rank of warrior. A mentor should take time to ensure their apprentice has a good foundation in these skills.


Scenting

Scenting is the art of finding other creatures, or the trails left by them, via the odors left behind. An apprentice must learn how to utilize its sense of smell properly, as it is one of the most powerful and versatile tools it possesses. Their noses will be used throughout life to smell prey, other cats, and danger, among other things. 

Recognizing Scents

Prey

Scenting is the staple of hunting. It allows a cat to detect the presence and help pinpoint the location of any of the possible small animals cats hunt. Many apprentices will be familiar with at least some of the general scents of prey, having eaten them as kits. However, apprenticeship requires them to recognize much more specific scents, as opposed to the jumbled-up smells of the fresh-kill pile. Showing an apprentice freshly-caught prey would help reinforce what they already know. 

Predators

Another important thing apprentices must be able to recognize by scent are predators. Being able to detect if one is nearby or has been recently may make the difference between life and death for the apprentice itself (by being able to avoid the predator in question) and other members of their Clan (by alerting the Clan so a dangerous predator may be driven off). Given the nature of these animals, there are few reliable methods of teaching apprentices their scents . Showing the apprentice the predators themselves is generally accepted as much too dangerous for apprentices in general, let alone beginners. Special care should be taken during the winter, when prey will be scarce and hungry predators may be more bold about attacking prey that will put up a fight. 

However, there are two generally safe methods:

  1. Show the apprentice remains from a predator, one of the most effective being droppings.
  2. Take an apprentice to an uninhabited den previously inhabited by a predator. 

Herbs

As a supplement for their field medicine training, apprentices should learn to recognize herbs by their smell as well as sight, to quickly pinpoint certain herbs in an emergency.

Enemy Clans and Twolegs

The last thing that an apprentice should be able to identify are members of enemy Clans and Twolegs, something that is usually taught by showing the apprentice scents of each that hang around borders, or places that Twolegs tend to frequent, such as Twoleg paths or borders near Twolegplaces.

Tracking

COMING SOON

Tracking is the art of following the physical trail left behind by other creatures.


Stalking

The art of stalking is a fundamental part of the education of a warrior. It is one of the first hunting skills mastered by every warrior needs to learn. Stalking begins with knowledge of the various types of stalk.


Open Land Stalk

When stalking in open territory, with nothing more than grass (no higher than the shoulder) for cover, requires a stalk that permits the cat to stand tall enough to see ahead of itself, but not so high that the little available cover is lost.

This stalk is preformed by bending the legs and stretching forward into a low, long gait in which only one paw is moved at a time. This stalk is slow, but preformed with the head higher than the shoulders, counting on the grass to provide camouflage rather than the stalk itself.


No Cover Stalk

When stalking with no cover, such as rocky terrain, the cat must compensate the lack of cover through awareness and muscle control.

This stalk requires legs to be bent so that the belly brushes the ground and the head must be kept as low as possible, so that the chin brushes the ground. The target should be watched carefully, and movement should come in carefully controlled bursts when the eyes are turned away. When the eyes of the target are on the cat, however, absolute stillness must be obtained: so much as a twitched ear could result in the prey spotting the hunter.


High Cover Stalk

Stalking in high cover, such as forestland or fields with grass higher than the cat’s head, requires a great deal of skill to avoid making noise, and steady paws coupled with alert eyes that can catch the direction of the targets gaze. This stalk is preformed standing taller, and puts more emphasis on control and use of cover such as bushes and trees rather than shorter grasses.

This stalk requires the legs to be bent slightly, but not so deeply as other stalks. The head is kept level with the shoulders, and careful attention must be paid to the prey to track the eyes and freeze whenever sighted. Sticks and leaves cover the ground, making the carefulness of every pawstep paramount


Beginning Hunting Tactics

The knowledge of the best ways in which to approach prey is an important matter. The first level of tactics must be taught, and then mastered in the practical hunting environment before moving on to the Intermediate Hunting Tactics.


Flying Prey

Birds, General

In general the birds using this tactic are those for which no other birds tactic is appropriate. Stalking the birds at their feeding locations is always the best choice.

Animals Hunted With This Tactic: American CrowAmerican CrowBelted KingfisherBlack TernBlue-headed VireoBobolinkBrewer's BlackbirdBrown-headed CowbirdCedar WaxwingCommon GrackleEuropean StarlingMourning DoveNorthern CardinalPurple FinchRed CrossbillRusty Blackbird

Birds, Song

Songbirds are best hunting through patient stalking of the areas where they feed. attempting to hunt them up in the trees is a dangerous affair and best never attempted. Songbirds favor open grass to hunt bugs and seeds, or around the bases of seed-trees like ash and oak. Songbirds go in flocks so care should be taken to not startle the entire flock, which can destroy hunting in an entire area for the rest of the day.

Animals Hunted With This Tactic: American GoldfinchBlackpoll WarblerBohemian WaxwingCape May WarblerHorned LarkLapland LongspurPalm WarblerPhiladelphia VireoScarlet TanagerWhite-crowned SparrowWhite-throated SparrowWilson's WarblerYellow Warbler

Birds, Tiny

Very small birds are poor hunting, but in winter the tiny birds such as chickadees can be a valuable source of prey. They should be hunted where they feed around trees and bushes that produce seeds, or grasses that produce seeds. In desperate times they can even be hunted near the little food-nests humans put out for them.

Animals Hunted With This Tactic: Black-capped ChickadeeBoreal ChickadeeGolden-crowned KingletRuby-crowned KingletWhite-breasted Nuthatch

Raptors, Small

Small predatory birds such as kestrels are best hunted while they are hunting. When the bird has made a kill is the best moment, ambushing the bird as it rests on the ground immediately after the kill. They are not particularly dangerous fighters, and in accordance could also be ambushed at other times, even when they are alert.

Animals Hunted With This Tactic: Broad-winged HawkCooper's HawkNorthern HarrierRed-shouldered HawkSharp-shinned Hawk

Flying Prey Not Yet Taught

  • Bats – Hunting of bats is a training specialty and should not be taught until the basics of hunting are mastered. Night hunting of flyers is very risky.
  • Raptors, Large – Hunting of Large predatory birds such as Eagles is a training specialty and should not be taught as hunting targets until the apprentice has mastered fighting basics.
  • Waterfowl -The hunting of waterfowl is a training specialty, and should not be taught until after the basics are covered.
  • Group Birds – Birds that require teamwork to hunt should not be taught until the apprentice has mastered the basics of hunting birds.

Running Furred Prey

Ground Rodents

Chipmunks, moles and like are larger rodents that dwell in the ground. They range from quick to slow moving (though the slower the species the less likely they are to range far from their burrows) and require similar stalking skills to land rodents. Once a ground rodent has gone to ground cats have no means to draw them back out, and moving on rather than wasting time is the best tactic.

Animals Hunted With This Tactic: Eastern ChipmunkLeast ChipmunkStar-nosed MoleWoodchuck

Land Rodents

Land rodents such as mice, shrews and voles are typical hunting fare amongst all the clans. This prey is typically one of the first an apprentice is taught to tackle because they require a reasonable amount of stalking skills, making them ideal practice prey. These creatures are alert, nervous and able to feel the vibrations of pawsteps (voles more so than mice), encouraging the apprentice to perfect important base skills.

Animals Hunted With This Tactic: Arctic ShrewCinereus ShrewMeadow Jumping MouseMeadow VoleDeermouseNorthern Short-tailed ShrewPygmy ShrewSouthern Bog LemmingSouthern Red-backed VoleWoodland Jumping Mouse

Tree Rodents

Squirrels are challenging prey due to their ability to climb trees with an agility few other animals can match. They are best hunting by ambushing them when they come down to feed on fallen seeds and fruit from trees. If the ambush fails it is not advisable to follow the squirrel up the tree, as these fleet-footed tree-climbers will almost always evade a cat while on their own home turf.

Animals Hunted With This Tactic: Arctic ShrewCinereus ShrewMeadow Jumping MouseMeadow VoleDeermouseNorthern Short-tailed ShrewPygmy ShrewSouthern Bog LemmingSouthern Red-backed VoleWoodland Jumping Mouse

Waterside Rodents

Water Voles and Water Shrews are much like their land counterparts, but with the added challenges of more careful stalking being needed to prevent the creature from diving into the water and swimming away. Once they’ve taken to the water a cat would not be able to effectively give chase.

Animals Hunted With This Tactic: MuskratRock VoleWater Shrew

Running Furred Prey Not Yet Taught

  • Rabbits & Hares – Hares and rabbits are a training specialty called ‘chase’. In accordance hunting of them should not be taught until the hunting basics are mastered.
  • Rats – Rats are ferocious fighters and apprentices should not be taught to tackle them until they have mastered fighting basics.

Furless Land Prey

Coming Soon


Furless Marsh Prey

Coming Soon


Water Prey

Fish, General

All fishing is accomplished through patient waiting for the fish to come close enough to shore (or a handy log hanging over the river) for a cat to reach them with little more than wading. Fishing is accomplished by one of two methods: The first involves the cat being above the water. In these cases the cat darts the paw as quickly as possible, while making as little splash as possible, into the water. The claws are hooked into the fish and it is flipped to shore. The wading method is slower, and involves starting with the paw underwater and moving it slowly into place to grab the fish in the claws. Instead of flipping the fish to shore (which would give it much chance to splash and scare off other water prey) a spine-bite is advisable to quickly finish the fish.

Animals Hunted With This Tactic:  (Code Soon)

Fish, Tiny

Tiny fishing is generally done by fishing from shore and waiting for small fish to come into the shallows, where they can be grabbed and flipped onto shore. This does require more finesse than general fishing because of how quickly one can cause the other tiny fish to flee with a single bad mood, leaving you with only a few minnows for your time fishing.

Animals Hunted With This Tactic:  (Code Soon)

Water Prey Not Yet Taught

  • Fish, Large – Large fish, such as trout, salmon, and bass require significant physical strength and hunting skill before a cat is likely to be able to hunt them with any efficiently. In accordance until the basics of fishing are mastered there is little point in making attempts at these large fish.
  • Fish, Fighting – The Larger fish who are capable of significant fight when faced with capture by a cat represent a significant physical threat. Only a cat who has mastered the fighting basics should receive lessons in this sort of fishing.

Vulnerabilities

The various areas of the cat’s body that are extra vulnerable to damage should be learned by a young warrior, so that they may be protected or exploited as the case may be.


Eyes

The eyes are extremely delicate. Claws can easily destroy vision, ripping through the delicate tissue of the eyes.

Damage to a single eye can effect depth perception and force a warrior into a period of re-learning paw-eye coordination. Damage to both eyes results in a one-way trip to the Elder’s Den.


Ears

While little permanently damage results attacks against the ears (excluding aesthetic) they are extreamely sensitive and thus greatly painful when attacked.


Face

The face, in addition to being extremely close to both eyes are ears, is a thin-skinned area that bleeds profusely and is immensely painful when clawed. While damage is not generally permanent, the damage of a broken jaw should always be considered. A broken jaw can limit a cats communication ability, and force them off proper food while the bones knit. A poorly set jaw can even permanently restrict food intake for a cat without assistance.


Throat

The throat houses the wind-pipe in addition to several major blood vessels. Clawing or biting to either of these important organs can result in death of cat (from asphyxiation or asanguination). Damage to the throat should be tended carefully, for even if the damage is incomplete when the Medicine Cat treats, over-activity before healing could result in more sever injury.


Spine

The spine is extremely vulnerable. Bites to the parts closest to the head can cause complete paralysis or death, while lower bites can result in a cat without use of the rear legs. Damage to the spine cannot be reversed by even the most skilled medicine cat, and will result in elder status for the receiving warrior. Bites are most effective, for the spinal bones provide ample protection from claws.


Tail

Damage to the tail, in addition to being quite painful, can cause longterm problems with a cat’s balance. Immediate attention from a medicine cat is needed for severe bite wounds to the tail, particularly those that result in complete or partial amputation of the appendage or a cat might bleed to death.


Underside

The underside of a cat is vulnerable becuase of the proximity to many important internal organs. Extremely deep cuts can damage the organs, while blows that are hard enough can cause lethal damage. It should be noted that infection can easily set in to the underside due to the proximity of open wounds to contamination from the ground.


Paws

The paws, filled with small bones and one of the cats primary weapons (claws), are dehabilitating when damaged. And due to the short bones in the paws, when broken they are extremely difficult to manage to heal properly, potentially causing permanent damage to a warrior’s weapon. Flesh damage to the paws can also interfere with fighting skill and even something so mundane as walking.


Legs

Damage to a warrior’s legs, while more readily healed than paws, can still be dangerous. The long-bones are easier to set properly, but it is difficult to secure the limb for good healing and keep a warrior still that long. There are also major veins and arteries that run through the limbs that might be damaged. Severe breaks may never heal properly and cause damage within the leg that might result in death.

Legs that fail to heal properly can limit mobility and force a warrior to the Elder’s den.